top of page

ANDY HUANG
3D ARTIST | GAME ARTIST
I’m a 3D Character Artist with a passion for creating realistic game and film assets. Prior experience at companies such as Ubisoft. Based in LA.
​Some of the titles I've worked on include:​
• XDefiant (2024)
• Aftermath (2024)
• Incursion (2020)
Proficiency:
• Maya, Blender
• Marvelous Designer
• Substance Painter
• Unreal Engine
• Unity
• Photoshop
• Marmoset Toolbag
• Shotgrid, JIRA
• Experienced in Organic and Hard Surface Modeling, UV unwrapping, Rigging, Texture Art, Scan Data, Game Engine Asset integration, and working with 3D asset outsource partners
Open to in-person, hybrid, remote.
CONTACT ME
+1 808 784 8951
bottom of page