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ANDY HUANG

3D ARTIST | GAME ARTIST

I’m a 3D Character Artist with a passion for creating realistic game and film assets. Prior experience at companies such as Ubisoft. Based in LA.

​Some of the titles I've worked on include:​

• XDefiant (2024)
• Aftermath (2024)
• Incursion (2020)

Proficiency:
• Maya, Blender
• Marvelous Designer
• Substance Painter

• Unreal Engine

• Unity
• Photoshop
• Marmoset Toolbag
• Shotgrid, JIRA


• Experienced in Organic and Hard Surface Modeling, UV unwrapping, Rigging, Texture Art, Scan Data, Game Engine Asset integration, and working with 3D asset outsource partners

Open to in-person, hybrid, remote.

CONTACT ME

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ANDYHUANG41@GMAIL.COM

+1 808 784 8951

© 2025 BY ANDY HUANG

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